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Execution Finished Event
The execution finished event is the event that processes trigger once they have finished an execution cycle. The event is broadcasted to whoever wants to listen, so that other bots may know when the process has finished its execution cycle.
Execution Finished Event - это событие, которое запускается процессами после завершения цикла выполнения. Событие транслируется всем, кто хочет слушать, чтобы другие боты могли узнать, когда процесс завершил свой цикл выполнения.
Yürütme tamamlandı olayı, süreçlerin bir yürütme döngüsünü tamamladıktan sonra tetikledikleri olaydır. Olay, dinlemek isteyen herkese yayınlanır, böylece diğer botlar sürecin yürütme döngüsünü ne zaman bitirdiğini öğrenebilir.
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The execution finished event is responsible for triggering the execution of every process that depends on the data a bot produces. If bot Alice depends on bot Bob, Alice listens to the execution finished event of Bob so that it may start a new execution cycle as soon as Bob finishes its cycle. Alice listens to Bob's execution finished event by establishing a reference from its execution started event.
Событие завершения выполнения (Execution Finished Event) отвечает за запуск каждого процесса, который зависит от данных, производимых ботом. Если бот Алиса зависит от бота Боба, Алиса слушает событие завершения выполнения Боба, чтобы он мог начать новый цикл выполнения, как только Боб завершит свой цикл. Алиса слушает событие завершения выполнения Боба, устанавливая ссылку на событие запуска выполнения.
Yürütme tamamlandı olayı, bir botun ürettiği verilere bağlı olan her işlemin yürütülmesini tetiklemekten sorumludur. Alice botu Bob botuna bağlıysa, Alice Bob'un yürütme bitti olayını dinler, böylece Bob döngüsünü bitirir bitirmez yeni bir yürütme döngüsü başlatabilir. Alice, Bob'un yürütme başladı olayından bir referans oluşturarak Bob'un yürütme bitti olayını dinler.
Execution Finished Event Menu
The Execution Finished Event node has the following Node Menu items:
The Delete menu item has the following properties:
- action: Delete UI Object
- actionProject: Visual-Scripting
- askConfirmation: true
- confirmationLabel: Confirm to Delete
- label: Delete
- iconPathOn: delete-entity
- iconPathOff: delete-entity
- actionFunction:
payload.executeAction
Tip: When a menu item is grayed out, it means that Execution Finished Event already has the required child type that the menu item may add, and only that child is allowed for that case.
Execution Finished Event Attaching Rules
The following are the Node Attaching Rules that govern the attachment of Execution Finished Event with other nodes:
Compatible Types: