Available translations

Move To Phase Event

foundations.png
move-to-phase-event.png
The move to phase event determines when there should be a switch of phases from the current phase to an arbitrary phase determined by a reference.
Content
While phases are defined in a sequence and you may choose to manage the position by shifting from one phase to the next in the sequence, the move to phase event offers an alternative.
With the move to phase event, you may arbitrarily decide which will be the next phase. To do that, you must establish a reference from the move to phase event, to the phase that should be activated once the event is triggered.
Any number of move-to-phase events may be set up for each and every phase, allowing complete flexibility on how the position is managed. This feature allows setting up versatile position-management algorithms that may switch to different formulas back and forth, or in any configuration imaginable.
Move To Phase Event Menu
The Move To Phase Event node has the following Node Menu items:
The Add Situation menu item has the following properties:
  • action: Add UI Object
  • label: Add Situation
  • actionFunction: payload.executeAction
  • actionProject: Visual-Scripting
  • relatedUiObjectProject: Foundations
The Add Ask Portfolio Manager menu item has the following properties:
  • action: Add UI Object
  • label: Add Ask Portfolio Manager
  • disableIfPropertyIsDefined: true
  • propertyToCheckFor: askPortfolioEventsManager
  • relatedUiObject: Ask Portfolio Events Manager
  • actionFunction: payload.executeAction
  • relatedUiObjectProject: Portfolio-Management
  • actionProject: Visual-Scripting
The Add Outgoing Signals menu item has the following properties:
  • action: Add UI Object
  • actionProject: Visual-Scripting
  • disableIfPropertyIsDefined: true
  • propertyToCheckFor: outgoingSignals
  • actionFunction: payload.executeAction
  • label: Add Outgoing Signals
  • relatedUiObjectProject: Trading-Signals
The Add Incoming Signals menu item has the following properties:
  • action: Add UI Object
  • actionProject: Visual-Scripting
  • disableIfPropertyIsDefined: true
  • propertyToCheckFor: incomingSignals
  • actionFunction: payload.executeAction
  • label: Add Incoming Signals
  • relatedUiObjectProject: Trading-Signals
The Add Announcement menu item has the following properties:
  • action: Add UI Object
  • label: Add Announcement
  • actionFunction: payload.executeAction
  • relatedUiObjectProject: Social-Bots
  • actionProject: Visual-Scripting
The Delete menu item has the following properties:
  • action: Delete UI Object
  • actionProject: Visual-Scripting
  • askConfirmation: true
  • confirmationLabel: Confirm to Delete
  • label: Delete
  • iconPathOn: delete-entity
  • iconPathOff: delete-entity
  • actionFunction: payload.executeAction
Move To Phase Event Children
The Move To Phase Event node has the following childrenNodesProperties:
The Situations node property features the following properties:
  • name: situations
  • type: array
  • autoAdd: true
The Ask Portfolio Events Manager node property features the following properties:
  • name: askPortfolioEventsManager
  • type: node
  • childType: Ask Portfolio Events Manager
The Outgoing Signals node property features the following properties:
  • name: outgoingSignals
  • type: node
  • project: Trading-Signals
The Incoming Signals node property features the following properties:
  • name: incomingSignals
  • type: node
  • project: Trading-Signals
The Announcements node property features the following properties:
  • name: announcements
  • type: array
  • project: Social-Bots
Move To Phase Event Attaching Rules
The following are the Node Attaching Rules that govern the attachment of Move To Phase Event with other nodes:
Compatible Types:
Move To Phase Event Referencing Rules
The following are the Node Referencing Rules that determine which nodes Move To Phase Event may establish a reference to:
Compatible Types: